520
Products
reviewed
1610
Products
in account

Recent reviews by LFP Gaming

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Showing 1-10 of 520 entries
No one has rated this review as helpful yet
1.5 hrs on record
Early Access Review
The game has forced perma-death, and there's no alternative. You lose everything when you die, even the items you have equiped. I can't recommend the game until a non-perma-death mode is implemented. Play something like Core Keeper if you're looking for a good digging game.
Posted May 4.
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5 people found this review helpful
1.7 hrs on record
Early Access Review
Disgustingly Pay-to-Win
First off, it's a mobile game. The word 'tap' appears literally everywhere.
Secondly, the game is massively, hilariously, disgustingly P2W.
You can make the 'numbers go up' in the game, but your 'numbers go down' in your bank account.
This actually would have been a mildly-fun game, if it wasn't so massively pay-to-win.
Posted May 3.
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No one has rated this review as helpful yet
3.9 hrs on record
Early Access Review
An idle game with potential, that's spoiled by 3 things:

#1. It's very pay-to-win ie. if you spend money on the game, you'll progress easily 500% faster than a F2P player
#2. It uses the 'reincarnation' mechanic that a lot of bad idle games do, to force you to reset your progress, to artificially inflate the time that you have to play the game.
#3. The 'candy' (which is the game's premium currency) that you spent on rerolling, is lost after each reset... so you spend premium currency to make your army more powerful but then you lose all the candy you spent when you start a new cycle.

If #3 wasn't true, then I could almost have brought myself to give this game a 5/10 for 'barely playable', but it's honestly completely unacceptable to lose premium currency upon a reset. And then if the dev got rid of the reset mechanic completely, then this would be a 9/10 idle game (even WITH the pay-to-win bs). The dev actually gave me like 170USD worth of MTX and I still hit a brick wall after 3hrs, where I was forced to reset the cycle, so imagine if you were a F2P player, you'd probably have to reset every 1hr instead of every 3hrs. I just really fxccking hate the reset mechanic because it's a lazy way to inflate the playtime, instead of allowing a player to just make progress normally without the resetting bs. Anyway, I can't bring the game above a 3/10 without any of the above issues being fixed (which they probably won't, because each of them gets the player to spend more money on the game).
Posted May 1.
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A developer has responded on May 4 @ 4:50am (view response)
1 person found this review helpful
0.4 hrs on record
Very, very, very, very basic. Very boring as a result.
Posted April 26.
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1 person found this review helpful
1.0 hrs on record
Early Access Review
The definition of a gacha, pay-to-win, auto-running, time sink.

This game makes Raid Shallow Legends look like fxckin Witcher3 by comparison.
Posted April 26.
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4 people found this review helpful
10.7 hrs on record
Early Access Review
it's fun, until you realize that it's another one of those games where you are forced to reset your progress just to progress, which makes no damn sense at all. it's also pay-to-win, which is an even bigger reason not to recommend it.
Posted April 26.
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1 person found this review helpful
1 person found this review funny
2.1 hrs on record
Early Access Review
Disappearing loot, forced resets to progress, no skill tree and pay-to-win, is why I can't recommend this game.
Posted April 25.
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12 people found this review helpful
6.1 hrs on record (5.4 hrs at review time)
You have to wait 3hours (real time) to craft 1 bar of silver... that's ONE bar, 3hours.

What developer in their right mind, would force a player to NOT play their game for 3hours?

The mobile-game bs stuffed into this game is insane.
Posted April 25.
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2 people found this review helpful
0.6 hrs on record
One of the worst games I've ever had the displeasure of playing.

The fact that valve allows this pay-to-win time-gating tripe on here is beyond me.

This doesn't even belong on newgrounds... this belongs in the garbage bin.
Posted April 24.
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4 people found this review helpful
6.0 hrs on record
Early Access Review
Pikmin meets Dyson Sphere Program
6hours into the game, and I don't want to put it down. The artstyle is cute AF and even the biggest enemies in the game, are cute somehow. The game runs very well and only uses 140Watt of power on my GPU when playing on 2K resolution (on an RTX3080), so when the devs say that you can run the game on a GTX970, then they're not lying. The game starts out very casual, but a few hours into the game, you'll have to have your thinking-hat on, because the automation-line becomes very complicated (like Satisfactory, Factorio or Dyson Sphere Program). There's some issues in the game right now where your minions don't bring back the resources they're supposed to when instructed, and if you run just like a single screen away from your minions then they stop doing what you instructed them to do & they just run back to you. The game also doesn't have a 240fps or 360fps option. The regional pricing is also really, really bad and the game is also for sale in human-rights abusing countries like Russia and Israel, which I hope the devs can amend asap. But honestly, the moral issues aside, I can totally recommend this game for $20... it's a banger

Here's my 2hour first impressions review: https://youtu.be/YSmc6cuhnoc

And here's 3hours more of a lets play: https://youtu.be/r4U2QtR7ro8
Posted April 24. Last edited April 24.
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Showing 1-10 of 520 entries